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Age/Gender: n/a, Male
Location: Caseyland?
Job: Ummm... lion tamer?
I want to make music and flash animations, but I can't make them the way they are in my head, and I can't settle for less. Oh, and I'm awesome. :P
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 970 / 1,110
Exp. Rank #: 31,113
Voting Pow.: 5.21 votes
BBS Posts: 5 (0.02 per day)
Flash Reviews: 83
Music Reviews: 25
Trophies: 0
Stickers: 0
All Flash Reviews
83 Reviews | 18 w/ Responses
I'm horrible though. I would've given you a 10, but the movement needs work, and I felt like murdering someone by the time I finally decided to give up on some of the hard parts. It's also annoying to be unable to kill enemies without jumping on them (Is there another way?)... The level layout was great, though I'd rather not run into spiders when I have no way of slowing down and I can't kill them.
Well, I'll check out more of your games. This kept me busy for a while, and I hope the others will too.
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Augh... after five minutes... I can breathe again... *Wheeze* I laughed so hard... ow, my stomach... *Starts laughing again*.
5/5, 10/10, favorite, favorite artist.
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- The hit detection was off.
- The ball is somewhat difficult to control.
+ The art was good.
+ The level design was, too.
+ Good music (Thank all that is wonderful and covered with chocolate).
* You might want to include more moving objects and powerups/downs. Every good game has powerups now...
Similar games: Ball Revamped series, Ball Revamped fan games.
Now fetch me my spicy cheese sauce. These tortilla chips are pretty flavorless alone.
Author's Response:
Thank you so much for the criticism, I'll be sure to look over this review if I make a sequel! Thanks again.
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? Very simple gameplay and art.
- Could use more powerups.
+ Addictive.
+ Somewhat challenging.
%u2022 I'd like to see creative powerups, like gravity shifting. That would work best with a square playing field and the circle in the middle. Maybe you could freeze your character for a few seconds.
Similar: Can't really say. The game seems to be a mix of a few different games... I wish I could think of what those games are. :/ It feels like a platformer crossed with Breakout.
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- Graphics were generally too simple (except for the cookies, maybe...).
+ Different point amounts depending on the type of pickup.
- No major changes in gameplay from the other snake games.
- No audio.
* Different environments would be a nice change to the gameplay. Maybe you could include trap doors or a moat in a castle level.
* It'd be fun to have moving pickups, like mice or flies. I want to see a realistic snake in one of these games, too... perhaps with a bulge after eating a mouse.
Similar games I'd recommend: Mostly all the same. Just search for "Snake"... you might find a good one.
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Simple graphics and fonts, though that doesn't really matter much. Happy to see the puzzles aren't randomly generated. It could use a little more, mainly powerups and extra lives. Maybe the top AND bottom (Or even the sides) could move toward the center. Maybe you could have shapes other than simple block holes to squeeze into. How about hard to reach holes for bonus points? Would you be insane enough to have us rotate a certain shape to fit in a certain hole?! Well, anyway, I thought it was fun and addictive, and you should put a little more effort into this idea. I'd love to see at least one future game! :D
Oh, and there should be a button that speeds up the blocks. It's be nice when you know you're about to win or lose.
Author's Response:
the puzzles ARE randomly generated...
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- No pickups or other upgrades
- Repetitive gameplay
- Nothing that sets it apart from the rest
- Very few enemy types, mostly just straight shots
- Long boss fights, boring attack patterns
- No clear hitbox
- Boring backgrounds
+ Game saving
+ Good ship and designs
+ Movement was excellent
+ Addictive
3/5, 5/10, favorited because it's a shmup. :P Needs more to it. Add some more features, etc.
Recommending The Last Canopy, RaidenX and Space Wing for fans of this genre.
(Note to self: Do more reviews like this one.)
Author's Response:
Thanks for the feedback. If I had it to do over again, I'd implement powerups, scores, and more mid-game variety. I do appreciate that you took the time to make note of the good points. I poured a lot of effort into the timer, movement, and collision code.
RaidenX is great. :D I'll look into the other two. Thanks again.
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Not much that sets this apart from other games. It takes too long for you to come back after a failure, and on level 9 there was a glitch and my character didn't come back. Level 8 was just plain annoying, by the way. It's not bad, but it needs more work.
Author's Response:
Well, I'm going to check it.
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Needs to be longer and harder though. I beat it in under a minute. Maybe you could have the board spinning in one level, or have flashing dots. What about dots gradually appearing in one level? Good, but there's definitely more that could be done here.
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Easy to pick up! I liked the scrolling BG. My score was 986... somewhere in the higher 20s on the high scores, I think. Make another with better graphics and more shapes, and you'll have a great avoid game. Maybe follow the powerup trend. You could even have levels, including bosses, which might be tunnels you have to go through, or set patterns.
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